﻿namespace Game
{
    partial class Settings
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.settingsImage = new System.Windows.Forms.PictureBox();
            this.btn_SaveSettings = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.Diff_Easy = new System.Windows.Forms.CheckBox();
            this.Diff_Medium = new System.Windows.Forms.CheckBox();
            this.Diff_Hard = new System.Windows.Forms.CheckBox();
            this.cmbt_Easy = new System.Windows.Forms.CheckBox();
            this.cmbt_Medium = new System.Windows.Forms.CheckBox();
            this.cmbt_Hard = new System.Windows.Forms.CheckBox();
            this.slvt_Easy = new System.Windows.Forms.CheckBox();
            this.slvt_Medium = new System.Windows.Forms.CheckBox();
            this.slvt_Hard = new System.Windows.Forms.CheckBox();
            this.slvt_Extreem = new System.Windows.Forms.CheckBox();
            this.allowIncest = new System.Windows.Forms.CheckBox();
            this.trainerPregg = new System.Windows.Forms.CheckBox();
            this.tenticalRape = new System.Windows.Forms.CheckBox();
            ((System.ComponentModel.ISupportInitialize)(this.settingsImage)).BeginInit();
            this.SuspendLayout();
            // 
            // settingsImage
            // 
            this.settingsImage.Location = new System.Drawing.Point(305, 3);
            this.settingsImage.Name = "settingsImage";
            this.settingsImage.Size = new System.Drawing.Size(357, 255);
            this.settingsImage.TabIndex = 1;
            this.settingsImage.TabStop = false;
            // 
            // btn_SaveSettings
            // 
            this.btn_SaveSettings.Location = new System.Drawing.Point(91, 235);
            this.btn_SaveSettings.Name = "btn_SaveSettings";
            this.btn_SaveSettings.Size = new System.Drawing.Size(140, 23);
            this.btn_SaveSettings.TabIndex = 2;
            this.btn_SaveSettings.Text = "Save Settings";
            this.btn_SaveSettings.UseVisualStyleBackColor = true;
            this.btn_SaveSettings.Click += new System.EventHandler(this.btn_SaveSettings_Click);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(22, 12);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(78, 13);
            this.label1.TabIndex = 4;
            this.label1.Text = "Game Difficulty";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(25, 141);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(105, 13);
            this.label2.TabIndex = 8;
            this.label2.Text = "Other Game Settings";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(25, 52);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(86, 13);
            this.label3.TabIndex = 13;
            this.label3.Text = "Combat Difficulty";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(25, 92);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(118, 13);
            this.label4.TabIndex = 18;
            this.label4.Text = "Slave Training Difficulty";
            // 
            // Diff_Easy
            // 
            this.Diff_Easy.AutoSize = true;
            this.Diff_Easy.Location = new System.Drawing.Point(24, 32);
            this.Diff_Easy.Name = "Diff_Easy";
            this.Diff_Easy.Size = new System.Drawing.Size(49, 17);
            this.Diff_Easy.TabIndex = 19;
            this.Diff_Easy.Text = "Easy";
            this.Diff_Easy.UseVisualStyleBackColor = true;
            this.Diff_Easy.CheckedChanged += new System.EventHandler(this.Diff_Easy_CheckedChanged);
            // 
            // Diff_Medium
            // 
            this.Diff_Medium.AutoSize = true;
            this.Diff_Medium.Location = new System.Drawing.Point(79, 32);
            this.Diff_Medium.Name = "Diff_Medium";
            this.Diff_Medium.Size = new System.Drawing.Size(63, 17);
            this.Diff_Medium.TabIndex = 20;
            this.Diff_Medium.Text = "Medium";
            this.Diff_Medium.UseVisualStyleBackColor = true;
            this.Diff_Medium.CheckedChanged += new System.EventHandler(this.Diff_Medium_CheckedChanged);
            // 
            // Diff_Hard
            // 
            this.Diff_Hard.AutoSize = true;
            this.Diff_Hard.Location = new System.Drawing.Point(148, 32);
            this.Diff_Hard.Name = "Diff_Hard";
            this.Diff_Hard.Size = new System.Drawing.Size(49, 17);
            this.Diff_Hard.TabIndex = 21;
            this.Diff_Hard.Text = "Hard";
            this.Diff_Hard.UseVisualStyleBackColor = true;
            this.Diff_Hard.CheckedChanged += new System.EventHandler(this.Diff_Hard_CheckedChanged);
            // 
            // cmbt_Easy
            // 
            this.cmbt_Easy.AutoSize = true;
            this.cmbt_Easy.Location = new System.Drawing.Point(28, 69);
            this.cmbt_Easy.Name = "cmbt_Easy";
            this.cmbt_Easy.Size = new System.Drawing.Size(49, 17);
            this.cmbt_Easy.TabIndex = 22;
            this.cmbt_Easy.Text = "Easy";
            this.cmbt_Easy.UseVisualStyleBackColor = true;
            this.cmbt_Easy.CheckedChanged += new System.EventHandler(this.cmbt_Easy_CheckedChanged);
            // 
            // cmbt_Medium
            // 
            this.cmbt_Medium.AutoSize = true;
            this.cmbt_Medium.Location = new System.Drawing.Point(84, 69);
            this.cmbt_Medium.Name = "cmbt_Medium";
            this.cmbt_Medium.Size = new System.Drawing.Size(63, 17);
            this.cmbt_Medium.TabIndex = 23;
            this.cmbt_Medium.Text = "Medium";
            this.cmbt_Medium.UseVisualStyleBackColor = true;
            this.cmbt_Medium.CheckedChanged += new System.EventHandler(this.cmbt_Medium_CheckedChanged);
            // 
            // cmbt_Hard
            // 
            this.cmbt_Hard.AutoSize = true;
            this.cmbt_Hard.Location = new System.Drawing.Point(154, 69);
            this.cmbt_Hard.Name = "cmbt_Hard";
            this.cmbt_Hard.Size = new System.Drawing.Size(49, 17);
            this.cmbt_Hard.TabIndex = 24;
            this.cmbt_Hard.Text = "Hard";
            this.cmbt_Hard.UseVisualStyleBackColor = true;
            this.cmbt_Hard.CheckedChanged += new System.EventHandler(this.cmbt_Hard_CheckedChanged);
            // 
            // slvt_Easy
            // 
            this.slvt_Easy.AutoSize = true;
            this.slvt_Easy.Location = new System.Drawing.Point(24, 109);
            this.slvt_Easy.Name = "slvt_Easy";
            this.slvt_Easy.Size = new System.Drawing.Size(49, 17);
            this.slvt_Easy.TabIndex = 25;
            this.slvt_Easy.Text = "Easy";
            this.slvt_Easy.UseVisualStyleBackColor = true;
            this.slvt_Easy.CheckedChanged += new System.EventHandler(this.slvt_Easy_CheckedChanged);
            // 
            // slvt_Medium
            // 
            this.slvt_Medium.AutoSize = true;
            this.slvt_Medium.Location = new System.Drawing.Point(79, 109);
            this.slvt_Medium.Name = "slvt_Medium";
            this.slvt_Medium.Size = new System.Drawing.Size(63, 17);
            this.slvt_Medium.TabIndex = 26;
            this.slvt_Medium.Text = "Medium";
            this.slvt_Medium.UseVisualStyleBackColor = true;
            this.slvt_Medium.CheckedChanged += new System.EventHandler(this.slvt_Medium_CheckedChanged);
            // 
            // slvt_Hard
            // 
            this.slvt_Hard.AutoSize = true;
            this.slvt_Hard.Location = new System.Drawing.Point(149, 109);
            this.slvt_Hard.Name = "slvt_Hard";
            this.slvt_Hard.Size = new System.Drawing.Size(49, 17);
            this.slvt_Hard.TabIndex = 27;
            this.slvt_Hard.Text = "Hard";
            this.slvt_Hard.UseVisualStyleBackColor = true;
            this.slvt_Hard.CheckedChanged += new System.EventHandler(this.slvt_Hard_CheckedChanged);
            // 
            // slvt_Extreem
            // 
            this.slvt_Extreem.AutoSize = true;
            this.slvt_Extreem.Location = new System.Drawing.Point(205, 109);
            this.slvt_Extreem.Name = "slvt_Extreem";
            this.slvt_Extreem.Size = new System.Drawing.Size(64, 17);
            this.slvt_Extreem.TabIndex = 28;
            this.slvt_Extreem.Text = "Extreem";
            this.slvt_Extreem.UseVisualStyleBackColor = true;
            this.slvt_Extreem.CheckedChanged += new System.EventHandler(this.slvt_Extreem_CheckedChanged);
            // 
            // allowIncest
            // 
            this.allowIncest.AutoSize = true;
            this.allowIncest.Location = new System.Drawing.Point(28, 158);
            this.allowIncest.Name = "allowIncest";
            this.allowIncest.Size = new System.Drawing.Size(89, 17);
            this.allowIncest.TabIndex = 29;
            this.allowIncest.Text = "Allow Incest?";
            this.allowIncest.UseVisualStyleBackColor = true;
            // 
            // trainerPregg
            // 
            this.trainerPregg.AutoSize = true;
            this.trainerPregg.Location = new System.Drawing.Point(28, 182);
            this.trainerPregg.Name = "trainerPregg";
            this.trainerPregg.Size = new System.Drawing.Size(147, 17);
            this.trainerPregg.TabIndex = 30;
            this.trainerPregg.Text = "Allow Trainer Pregnancy?";
            this.trainerPregg.UseVisualStyleBackColor = true;
            // 
            // tenticalRape
            // 
            this.tenticalRape.AutoSize = true;
            this.tenticalRape.Location = new System.Drawing.Point(28, 206);
            this.tenticalRape.Name = "tenticalRape";
            this.tenticalRape.Size = new System.Drawing.Size(127, 17);
            this.tenticalRape.TabIndex = 31;
            this.tenticalRape.Text = "Allow Tentical Rape?";
            this.tenticalRape.UseVisualStyleBackColor = true;
            // 
            // Settings
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(665, 261);
            this.ControlBox = false;
            this.Controls.Add(this.tenticalRape);
            this.Controls.Add(this.trainerPregg);
            this.Controls.Add(this.allowIncest);
            this.Controls.Add(this.slvt_Extreem);
            this.Controls.Add(this.slvt_Hard);
            this.Controls.Add(this.slvt_Medium);
            this.Controls.Add(this.slvt_Easy);
            this.Controls.Add(this.cmbt_Hard);
            this.Controls.Add(this.cmbt_Medium);
            this.Controls.Add(this.cmbt_Easy);
            this.Controls.Add(this.Diff_Hard);
            this.Controls.Add(this.Diff_Medium);
            this.Controls.Add(this.Diff_Easy);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.btn_SaveSettings);
            this.Controls.Add(this.settingsImage);
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "Settings";
            this.Text = "Settings";
            this.Load += new System.EventHandler(this.Settings_Load);
            ((System.ComponentModel.ISupportInitialize)(this.settingsImage)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.PictureBox settingsImage;
        private System.Windows.Forms.Button btn_SaveSettings;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.CheckBox Diff_Easy;
        private System.Windows.Forms.CheckBox Diff_Medium;
        private System.Windows.Forms.CheckBox Diff_Hard;
        private System.Windows.Forms.CheckBox cmbt_Easy;
        private System.Windows.Forms.CheckBox cmbt_Medium;
        private System.Windows.Forms.CheckBox cmbt_Hard;
        private System.Windows.Forms.CheckBox slvt_Easy;
        private System.Windows.Forms.CheckBox slvt_Medium;
        private System.Windows.Forms.CheckBox slvt_Hard;
        private System.Windows.Forms.CheckBox slvt_Extreem;
        private System.Windows.Forms.CheckBox allowIncest;
        private System.Windows.Forms.CheckBox trainerPregg;
        private System.Windows.Forms.CheckBox tenticalRape;
    }
}